Reference+
Name
stop()
Class
AudioIn
Description
Stop capturing sound from this audio input.
Examples
import processing.sound.*; AudioIn in; void setup() { size(640, 360); background(255); // Create the Input stream in = new AudioIn(this, 0); in.play(); } void draw() { } void mousePressed() { in.stop(); }
Syntax
audioin.stop()
Return
void
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